Dev Blog

Pixels to Stone: Rebuilding Painkiller’s Atrium in RTX Remix

Jul 30th, 2025

Behind the scenes with Painkiller: How a practice map became a proof of concept for what RTX Remix can do in the hands of an absolute beginner. See how McGillacutty rebuilt Painkiller’s Atrium and what she learned along the way about lighting, materials, and keeping the soul of a classic intact.
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Painkiller RTX Culling System

Jul 27th, 2025

Painkiller RTX culling system rundown with Binq Adams: How to customize a game engine for remix performance/compatibility.

 Read on ModDBPainkiller RTX

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